AS MatCap Node v0.104(9.x/11.x)

@AMatCapm[hvOCłB
@m[hGfB^AsTool/Shader/DiffuseƂO[vi[܂B

@Unreal ExtermPaintMapCoordinaterōςޏꍇ͖pƁB
@K̃_OV[PXɈˑNewtime()ňꕔ̃f[^擾Ă̂
L̕葬łAӐ}ȂʂɂȂ\͂ł܂B

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|[UV Offs Range][TargetPixelSize]
@UVl͈̔͂łB}l{0.5o͂UVl͈̔́B0.5̎0`1ƂȂ܂B
@01肾ƊO̗]vpixelEĂč鎖ɂȂ܂B
@Ȃ̂ŁAgp摜TCY̊OsNZ̒wׂUVlv_EIׂ
悤ɂȂĂ܂B
@Unreal Extermł͖0.475ɂȂĂ܂B

|[Image]
@荞މ摜w肵܂B

|[PixelBlending]
@ALWƓlBMipmapƂ͈ႤB

|[Mode]
@|[Std]
@@ʖ@JWnɕϊĉ]XBUnreal Exterm̃p`񃂁[hB
@|[Wrap]
@@NVLinearɂp鎖ŉ摜ŕݍ񂾂悤ȌʂɂȂ܂B
@@p͔łB
@|[Correct]
@@[Std]ɎxNgɉ␳|B

|[Edit Image]
@C[WҏWEBhEJ܂B

[m[ho]
|[Color]
@FƂďo͂܂B

|[Luma]
@PxƂďo͂܂(LWɂďdݕtō쐬镨ł)B

|[Alpha]
@At@lo͂܂(摜ɗLꍇ)B

|[U Offs][V Offs][Position]
@f̎擾ÕC[Wm[hōsꍇɗp܂B
@̏ꍇ́AImage Node̊eInputɌq܂(PaintMapCoordinaterƓl)B

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